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Old Apr 13, 2006, 09:35 PM // 21:35   #1
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Default More than 2 members in party

Hi,

I searched the forum, read the FAQ, and tried the Wiki (but it was down), and didn't see the answer to this question-

At what level can you start adding members to your party? Two friends and I are playing, but at our low levels, we can only have 2 in party.

Thank you.
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Old Apr 13, 2006, 09:36 PM // 21:36   #2
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Depends on in which world and town you are. Eventually you can have 8 party members to quest with.

In pre-sear only two can.
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Old Apr 13, 2006, 09:39 PM // 21:39   #3
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I has nothing to do with your level, but where you are.

In pre-searing you can only have 2 in party.
Post searing starts with party of 4, then 6 as you move through the storyline and eventually 8.


(now someone will follow up this post telling you exactly where the party size increases, but the names of the towns won't matter to you until you actually get there, at which point you will see that the party size can be increased. LOL)
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Old Apr 13, 2006, 09:59 PM // 21:59   #4
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Quote:
Originally Posted by quickmonty


(now someone will follow up this post telling you exactly where the party size increases, but the names of the towns won't matter to you until you actually get there, at which point you will see that the party size can be increased. LOL)
When you are in a town where 8 party members are allowed, and you return to you previous places, you'll see that in these towns you might be downgraded to 6 or 4 partmembers again.
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Old Apr 13, 2006, 10:18 PM // 22:18   #5
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From memory:

Ascalon City (Post Searing) up until Yak's Bend = max 4 party members
Yak's Bend up until Dragon's Lair = max 6 party members*
Dragon's Lair and upward = max 8 party members

*Temple of the Ages in Northern Kryta is the only place that allows max 8 party BEFORE the Dragon's Lair

Quote:
Originally Posted by Silent Kitty
When you are in a town where 8 party members are allowed, and you return to you previous places, you'll see that in these towns you might be downgraded to 6 or 4 party members again.
What she said is true for map-warping. The exception is that if you start a full party from a place with higher cap, say, Temple of the Ages (max 8) and travel by foot ALL THE WAY back to a place with lower cap, say, Ascalon City (max 4), AND none of your party members leave, then yes, you can have a 8-men party even though the cap is 4. If anyone leaves, however, you won't be able to add replacements until you are under the current cap.

Last edited by sarcasteak; Apr 13, 2006 at 10:23 PM // 22:23..
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Old Apr 14, 2006, 01:06 PM // 13:06   #6
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Ah, ok. And what is "searing" exactly?
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Old Apr 14, 2006, 01:31 PM // 13:31   #7
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Quote:
Originally Posted by makphisto
Ah, ok. And what is "searing" exactly?
Warning!! Spoiler!!

The Searing is when the Charr used magical powers to rain down fire and destruction upon Ascalon, Destroying most of Ascalon and breaching the Wall that had held the Charr at bay.

The Searing takes place when you enter the academy. You go in and Ascalon is still green and beautiful. When you complete the mission you are in post searing Ascalon where everything has been destroyed.

Pre-sear is like a tutorial and post sear is where the meat of the game is.
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Old Apr 14, 2006, 01:35 PM // 13:35   #8
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^And "Post Searing" is 2 years after the event.

There is also Alliance Battle - 12 vs 12
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Old Apr 14, 2006, 01:42 PM // 13:42   #9
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Quote:
Originally Posted by sarcasteak
What she said is true for map-warping. The exception is that if you start a full party from a place with higher cap, say, Temple of the Ages (max 8) and travel by foot ALL THE WAY back to a place with lower cap, say, Ascalon City (max 4), AND none of your party members leave, then yes, you can have a 8-men party even though the cap is 4. If anyone leaves, however, you won't be able to add replacements until you are under the current cap.
I heard thats been changed and that you can no longer run from eg. 8 towns into 6 towns and still keep the full party. Stops people taking the easy route from Yaks Bend and running to Frontier for the Charr quest and taking all the hench from ToA to Sanctum and completing it with ease.

Note, this is just what i heard, couldn't be arsed to try it out.
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Old Apr 14, 2006, 01:44 PM // 13:44   #10
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We tried doing Titan's Source the other day, 6 of us left from yaks and I ran to Grendich with my mesmer, expecting to be able to go into town and maintain the 6 people and switch skills.

When we went into town, it broke us all apart into individuals. We had to restart at yaks and fight all the way there instead of running part of it.

Although my guildie told me last night that he figured out a way to make it work, something about going all the way to the zone where the quest is, and then everyone dies, they will respawn in the town where the quest is supposed to start, but all together in the full party. Only problem is that is the party dies, you usually respawn at the entrance to a zone or at a res shrine. Going to have to check into that a little further.

Last edited by Cherno; Apr 14, 2006 at 01:49 PM // 13:49..
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Old Apr 14, 2006, 01:50 PM // 13:50   #11
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So its true then. Not a big problem for Defend Kryta, you've just gotta fight there instead of stopping at Bergen.

Last Day Dawns will suck though, never again will we see 7/4 in that Frontier Gate
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Old Apr 14, 2006, 01:51 PM // 13:51   #12
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Thank you for the replies!
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